Ever wanted to give feedback directly to game designers?
Interested in trying the latest board game concepts before they hit store shelves?
If so, participation in an "Unpub" event may be just what you're looking for!
Founded in 2010, The Unpublished Games Network, called Unpub, is a growing community of game designers, publishers, players, retailers and artists working towards the creation of new and unique table top games that will keep people entertained for generations to come!
The latest main Unpub convention in January 2014 featured over 50 designers with their latest concepts.
An Unpub “Mini” is chance to bring the Unpub experience to local venues and reach out to gamers, giving them a chance to provide valuable feedback and participate in the game design process. On June 21st, an Unpub Mini will be held at:
The event will run the duration of the store hours, from 11AM - 10PM.
Note that Game Parlor typically charges a $2 "table fee" that's good for all day to play in the store. However, if you participate in at least one playtest, the Unpub Mini designers will pay for your ticket!
Here are some of the games that will be featured at the Unpub Mini:
Boondoggle - Boondoggle used to be just nice folks and dirt roads. Then, the money pours in. Small-time schemers and crooked dreamers bring their dirty machines and dirtier deals. There’s room for you in this town. Designer - Mike Karg
East India Company - In the days of sail, opportunities emerged to bring exotic goods from around the known world to domestic markets. Players preside over European investment companies in 18th century global colonization and trade. Designer - Paul Owen
Escape Velocity - Forget the US and USSR - this is the real space race and you're in the cockpit, trying to maneuver your space ship to victory! Designer - Kiva Fecteau
Horrible Hex - An abstract tile laying and shifting game that pits opponents against one another in an arena of foresight and spatial geometry. Designer - Jonathan Moffat
Lords of Baseball - An economic simulation of owning a franchise, not playing 9 innings. Designer - Max Jamelli
Knot Dice - Games, puzzles, and art using 44 custom dice that connect edge-to-edge creating Celtic knot designs. Included is a cooperative game, a real-time game, and several competitive dice-laying and dice-building games. Designer - Matthew O'Malley
Post Position - An exciting horse racing game where you are literally invested in the horses. At the end of the race horses will payout only to players who own shares of those horses. Designer - Austin Smokowicz
Reactor Scram - In this co-op game, players work in a neglected reactor plant. Some days are worse than others. But they all know that the really bad day will come - when too many things break down at once. Players must try to survive that really bad day and get the reactor plant in a safe condition before everything goes out of control... Designer - Paul Owen
Salvation Road – Cooperative game in which the players try to survive in a post-apocalyptic world to reach “Salvation”. Players must survive the Marauders hunting them down at every turn and the environment itself. Due to be published by Van Ryder Games in late 2014. Designer - Michael Kelley
Santa’s Workshop – With the big night fast approaching, which team of elves will best help Santa prepare? Build toys, collect coal for those on the naughty list…and don’t forget to feed the reindeer! Designer - Keith Ferguson
The Last Bastion - With your garrison slaughtered, you and your fellow citizens must defend your home of Bastion against the Barbarians. You aren't a trained soldier so you have to balance your time between training and fighting. Designer - Peter Gousis
Trove - An asymmetrical fantasy adventure where players take on the roles of the Knight, the Goblin Horde, the Cave, and the Dragon — each with unique pieces, powers, and paths to victory! Designer - David Somerville