|Picture courtesy of boardgamegeek.com|
been done to me the day before - diverting the red train just before it reached Chicago. We finished in about 45 minutes or so, and we started a 2nd game "just for fun", and to try out some different theories, but we didn't get to finish as we had to run to other things. If I'd only been in a 2-player game, I likely would have won and reached the finals cheaply...but I'm not too upset, as I'm sure I would have been far outclassed there.
Next up was the semi-finals for Carcassone. My luck didn't quite hold up this year, and finished 3rd out of 4 players, failing to make the finals. Which wasn't too bad, as that saved me from the dilemma of playing while running Lords of Waterdeep.
|2 games during the 2nd heat|
to get 16 finalists - I had 11 individual winners, and took the closest 5 2nd place finishers for the semis. This in theory would set me up with 4 4-player semis, from which the winners would advance to the finals.
I had some time before the semis, so I wandered to open gaming, and Paul joined me for a game of 7 Wonders with a group. Again, names are escaping me, but there was one young guy there with his father and his future father-in-law, and Mark Crescenzi joined us as well. I hadn't played 7 Wonders in a while, and I'd forgotten how much I like it. The expansions are nice, but a simple game of the basic game is still a lot of fun. We also had time to get in a game of The Resistance, although we aborted halfway through when the traitors became obvious.
At the Waterdeep semis, I ended up short on players, as some folks elected to play in Ra. That turned into a little bit of an issue on Saturday night, as I was conflicting with both Ra and later Stone Age, which appeal to the same type of players. For the semis, I ended up with 11 players, so we played 2 4-player games and 1 3-player game. I was in the 3-player game against John Gaebler (who I had narrowly beat in Heat 1) and Jonathan Bartholomew. I drew the building lords, Larissa, and I did a decent job building buildings without raising suspicion, and scoring 2 25 point quests in the final turns, but John Gaebler got the lieutenant early on, and then just got his euro-engine running, finishing with 198 points. In the other games, Mahmooda Sultana and Tim Gleeson won, with John Emery being the highest 2-place finisher. Again, however, we were conflicting with the final for Stone Age, which Mahmooda was in. She begged me to move the final later, but I was looking to avoid what happened last year, when the Waterdeep final went until midnight. So I told her she had to choose - she went with Stone Age, which put Mike Crescenzi in the final.
After a quick bio-break, we got the final started. I drifted in and out, just making sure there were no questions. John Gaebler was in the lead heading into the final round, but in a stunning play, Mike Crescenzi managed to used intrigue cards and build a building which allowed him to collect 4
wizards over the course of the turn to complete the 25 point wizard quest, and emerge with the victory. It was a very dramatic ending to the game. Overall the Waterdeep tournament went well again this year - although we were down to 41 players from 60-something last year. At this point though, I'm 99% sure I'm going to turn over the GMing duties to someone else. I enjoy helping out the con, but GMing Waterdeep caused me to miss some other opportunities I would have liked to take advantage of.
|The final - from L to R, Tim Gleeson, John Gaebler, John Emery, Mike Crescenzi|
|Meeple City being terrorized|
With threats of another snowstorm hitting the mid-Atlantic, that was about it for Prezcon 2014. Overall, I had yet another great experience, though I think I learned a few lessons this year. I was trying to stretch myself a bit thin. I wanted to play in a bunch of tournaments of course, but I also enjoy the open gaming with our group. The GMing cost me some opportunities to do some other things, and I was also trying to get Santa's Workshop in front of folks. Unfortunately that only happened once, and I wasn't able to get it in front of Chris, Darrell and TC, but I did great feedback from the one play. I don't know the attendance numbers, but it felt a bit down this year - I don't think they met their goal of 700. I was very disappointed in the vendors this year - they seem to be getting fewer and fewer. The most shocking thing may be that I only went home with 1 new game - Flash Point, which I picked up in the auction store. In fact I actually made money on games this year, with my lot going for a little over $97 in the auction store. There was also a bit of a stomach bug going around Prezcon this year - Mike Sr. fell prey to it on Wednesday, and Paul had a rough Sunday morning. I understand a few people went the ER. In the course of writing these blog entries, I will remind myself to once again try to remember to write peoples names down and take more pictures. Next up is likely Historicon in the summer, and then WBC in August, but I look forward to next year's Prezcon.